How to setup DayZ on the Oculus Rift


Reddit user shaunofchoice has figured out how to get DayZ, the zombie slashing mod for ARMA2: Combined Ops, working with the Oculus Rift. Here is how he did it.

You will need the following items for DayZ to work properly with the Oculus Rift.

Be sure to have DayZ up and running normally before starting. If you don’t have DayZ download the “Play With Six” installer.

  1. In DayZ, go to options > video > and set your resolution to 1280 x 800 and full screen.
    Also adjust any graphics settings you may want to change for running in the rift such as lowering details, shadows etc.
  2. After saving graphic options go to options > controls > controller and select OpenTrack and click enable, the save settings, and close the game. (I found the the head bob was a bit much when in the Rift so I turned that way down, and you may want to also before closing out.)
  3. Navigate to My Documents > ArmA 2 and find the file called yourusername.ArmA2Profile and open this in a txt editor. Scroll all the way to the bottom and you’ll find two options for fovtop and fovleft. Change to the following to get an FOV of 90.fovTop=1.0297443;
  4. With this you can slightly see the top and bottom bars of the screen while playing, so you may want to experiment a bit. There is a guide to calculating these values for your desired FOV here.
  5. Navigate to the Vireio Perception folder where you extracted it to and find the folder perception\bin. Copy the .dll files in this folder to My Documents\ ArmA 2\expansion\beta
  6. Open up Vireio Perception and select Oculus Rift for the top option and No Tracking for the bottom option. The tracking with be handled by Open Track.
  7. Launch Open Track which we downloaded earlier. Make sure under tracker source 1st it says “Rift”, make sure your Rift is facing directly forward and then hit the “Start” button.
  8. Open up Play With Six, find a DayZ server and click join.

Source: Reddit Post

I am a programmer, designer, and inventor in Dallas, Texas. Founder of Makertronic, interested in Web 2.0 & 3.0, Maker, and any new technology.

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